Another great article railing against the current model of video game development and publishing. Explains how creativity is neither rewarded nor wanted. Tha author calls for blowing up the industry.
Read it here
From the article:
"You can often tell a game has nothing new to offer just by reading the backcover text: If it's basically a list of features and numbers (five of this and a hundred of that), you know they've really got nothing to say."
And:
"Basically, as an independent developer in the games industry, you're just fucked. ... because royalty rates even for established developers are under pressure, and also because you don't get to own your own IP."